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Momo

Momo

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Age : 92
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PostSubject: UU team   UU team EmptyWed Aug 04, 2010 10:34 pm

Ambipom (F) @ Silk Scarf
Trait: Technician
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature (+Spd, -SAtk)
- Low Kick
- Fake Out
- U-turn
- Taunt

Jumpluff (F) @ Leftovers
Trait: Chlorophyll
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Sleep Powder
- Memento
- Reflect
- Encore

Milotic (F) @ Leftovers
Trait: Marvel Scale
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature (+Def, -Atk)
- Surf
- Ice Beam
- Hidden Power [Grass]
- Recover

Donphan (M) @ Leftovers
Trait: Sturdy
EVs: 52 HP / 252 Atk / 204 Def
Hardy Nature
- Assurance
- Earthquake
- Rapid Spin
- Stealth Rock

dont use sr (Charizard) (M) @ Salac Berry
Trait: Blaze
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Fire Punch
- Earthquake
- Substitute
Venusaur (M) @ Life Orb
Trait: Overgrow
EVs: 4 Def / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Synthesis
- Sleep Powder
- Sludge Bomb

plz help


Last edited by Momo on Thu Aug 05, 2010 5:13 pm; edited 1 time in total
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eaglehawks

eaglehawks

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Location : Johto

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 7:16 am

1) You only have five Pokemon on your team, unless that was on purpose.

2) This looks like 5 random pokemon strung together to form a rather random team.

3) There is no need for a Jumpluff to be on a non-Sunny Day team.
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Temius

Temius

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Age : 23

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 9:56 am

You also don't really have special wall or physical wall besides Milotic and Donphan, who are more tanks than walls. You should add a good wall to absorb attacks and inflict status conditions.
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Momo

Momo

Posts : 1944
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Join date : 2009-07-31
Age : 92
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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 5:14 pm

eaglehawks wrote:
1) You only have five Pokemon on your team, unless that was on purpose.

2) This looks like 5 random pokemon strung together to form a rather random team.

3) There is no need for a Jumpluff to be on a non-Sunny Day team.
fixed the 5 thing
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SoulSilverHeartGold

SoulSilverHeartGold

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 7:55 pm

You can't expect use to rate your team without you telling us about it?
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Momo

Momo

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 8:36 pm

SoulSilverHeartGold wrote:
You can't expect use to rate your team without you telling us about it?
what
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Temius

Temius

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 8:37 pm

you don't explain your strategy for each pokemon
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Momo

Momo

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 8:38 pm

Temius wrote:
you don't explain your strategy for each pokemon
well i dont know how to
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Temius

Temius

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 8:40 pm

say what their purpose is.
ex. (Bronzor)
"I use bronzor to set up trick room and wall attacks
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Momo

Momo

Posts : 1944
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Age : 92
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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 8:41 pm

Temius wrote:
say what their purpose is.
ex. (Bronzor)
"I use bronzor to set up trick room and wall attacks
i is not good @ explaining
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Temius

Temius

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PostSubject: Re: UU team   UU team EmptyThu Aug 05, 2010 8:46 pm

well you must know why you have each pokemon
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eaglehawks

eaglehawks

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PostSubject: Re: UU team   UU team EmptyFri Aug 06, 2010 9:18 am

Agreed.

Even if you take the best pokemon in a tier and string them together, it's not going to work because there is no synergy to it.

e.g.

Pursuit Houndoom & CB Tauros

Though the suffer the same weakness, they provide amazing synergy. When Tauros comes in, normally Ghosts would come out to resist STAB Double Edge. Houndoom comes in. Since in UU most Ghosts are frail, they will try to switch out, where then Houndoom Kills with STAB Pursuit, clearing any obstacles in Tauros' path.

Your team show no synergy whatsoever. Try reworking it. A good mntor of mine, MagnemiteZ, says to always base your team around your most important Pokemon or your Pokemon of choice and work outward from there.
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ninjatreecko12

ninjatreecko12

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PostSubject: Re: UU team   UU team EmptyFri Aug 06, 2010 9:27 am

If you keep Donphan in your Team. I think Ice Shard would be better then Assurence. And you get a Priority move.
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eaglehawks

eaglehawks

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PostSubject: Re: UU team   UU team EmptyFri Aug 06, 2010 10:29 am

ninjatreecko12 wrote:
If you keep Donphan in your Team. I think Ice Shard would be better then Assurence. And you get a Priority move.

Not really...

For UU players, I would like to introduce you to two utterly evil creatures that will inhibit Donphan's Rapid Spin: Mismagius and Rotom. If Donphan wants to spin, you have to get rid of Ghost-Type switch ins, which are pretty predictable. 120 Base Attack plus Assurance isn't bad, plus that those two ghost types mentioned before are rather frail on the Defensive side. Ice Shard, however, isn't too effective on this particular set. The point of Rapid Spin is to get rid of your opponents entry hazards and/with setting up your own entry hazards, and with spinners come answers, which are Ghost-Types, preferably Mismagius and Rotom. Ice Shard works on Choice Band sets, allowing a massive CB boosted attack to Revenge Kill Grass-Types, weakened Altarias, Swellows, and weakened sweepers from Life Orb damage.
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