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Posts : 461
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Location : The Sooner State!

PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 1:58 pm

Evil wrote:
Pialga93 wrote:

Electivire w/Focus Sash
Nature: Adamant
Ev: 252 atk/ 248spd/ 8sp.def(IDK why)
-Thunder Punch
-Ice Punch
-Low Kick

Jolteon w/Life Orb
Nature: Timid
Ev: 4Hp/252 Sp.Atk/ 252 Spd
-Shadow Ball
-Signal Beam
-Helping Hand

Raichu w/Wide Lens
Nature: Timid
Ev: 252 Sp.Atk/ 252 spd
-Focus Blast
-Signal Beam
-Nasty Plot

Magnezone w/ Shuca Berry
Nature: Calm
Ev: 252 Def/130 Sp.Atk/126 Sp.Def
-Flash cannon
-Light Screen
-Rain Dance

Lanturn w/ Leftovers
Ev: 252 HP/252 Sp.Atk/ 4 Def
-Ice Beam
-Rain Dance

Rotom w/Light Clay
Nature: Bold
Ev: 130 Sp.Atk/252 Def/ 126 Sp.Def
-Shadow Ball
-Hydro Pump

This team is very nice, mind if I may use it? It is very good. I tested it on smogon, it really works.
You mean Shoddy?
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PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 2:01 pm

loljk I got raped by eq
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PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 2:07 pm

Temius wrote:
yup. tell me, is t-tar uber, too?
I have Low Kick and Focus Blast for T-tar
leafshadow wrote:
For any mono electric Zapdos is a must another ground immunity would help. I personally would replace M Zone with Zappy
I might, working on catching one right now.
ninjatreecko12 wrote:
Instead of posting these random things, why don't we RATE and give feedback to Pialga's team?

Now on topic, to be honest you don't really need Helping Hand with Jolteon. I know that might sound crazy but you could use that slot to help with Coverage for your Pokes.
The reason I use helping hand is because this team is usually used in doubles.

SoulSilverHeartGold wrote:
This team is way too offensive, and most of your pokes are special. Blissey will rape your team apart.
Rotom and Magnezone are used for mostly supportive.

Razz lol I love t3h internet. FWI to everyone I've used this team on PBR wifi and I have beaten teams with Garchomps.
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PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 2:26 pm

add this

ninetalescommander wrote:
Hiya everyone
I have recently been working on a Togekiss moveset and I want your opinion's on it
Here is the details

Pokemon: Togekiss
Nature: Quiet
Serene Grace
EV's: 252 Sp.atk, 252 HP and 6 Sp.def
Heat Rock
Moves: Heat Wave, Solarbeam, Secret Power and Sunny Day

Before I say anything else I wanna say that this is for PBR ONLY. I wouldn't use this set in competitive DS Battles.

Most of the strategy is obvious, you set up Sunny Day and then use Solarbeam and Heat Wave to attack.
Now then, why carry Secret power?
The reason is the effect of Secret Power changes with each location and Serene Grace makes the chance of Secret Power's effect 60% which isn't that bad

Here are some effects that secret power has in PBR

Gateway: Lowers the ATK stat
Waterfall: Induces Sleep
Magma and Crystal: Causes Flinch

Those are some of the effects, the entire list is on smogon

Obviously the damage from Secret Power isn't so good but its really for the effect, not the damage as that's what Solarbeam and Heat Wave are for.

So that's it really, let me know what you think
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PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 4:24 pm

pialgia the people on PBR random wifi suck
I could beat them with a tr FEAR team
chomps will wreck it if the people are smart
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PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 4:39 pm

And CMIIW but Rotom formes arn't allowed on PBR wifi to begin with. Oh and also if you need a Zapdos I have a few I can lend out. Wink
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PostSubject: Re: lt.Surge Pass   Sun Sep 05, 2010 8:25 pm

If you want to make a type pass, it's usually 3 same types and three different type
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