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 RM WIP Gravity Room v2.0 Team

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Neku

Neku


Posts : 248
UT points : 5887
Join date : 2009-11-14
Age : 29
Location : Whoville

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PostSubject: RM WIP Gravity Room v2.0 Team   RM WIP Gravity Room v2.0 Team EmptySat Feb 13, 2010 10:36 pm

Geez long title but I really want your guys opinion on this because I'm going to attempt to make a Gravity Room team. This isn't my whole team and I'd really appreciate suggestions as to pokemon I should use; without further adieu here goes:

Dusknoir @ Leftovers
Nature: Relaxed
EVs: 252 HP/ 252 Def/ 4 Atk

-Trick Room
-Gravity
-Dynamic Punch
-Protect Will-o-Wisp/Shadow Sneak/?
Overview
Dusknoir will set-up Trick Room first, then gravity. If there happens to be anything I should take action on I can use my shadow sneak/dynamic
punch (providing gravity is up for d-punch)

Forretress @ Leftovers
Nature: Relaxed
EVs: 252 HP/ 144 Def/ 112 Atk

-Earthquake
-Gyro Ball/?
-Spikes
-Stealth Rock/Toxic Spikes
Overview
This forretress will set-up some status/damage inflicting moves and be a good damager out of these two providing the attacks EVs. The
Earthquake gives coverage as well as fends off fire types. Gyro ball would be good damage but I'm not sure if I should trade it for a move
with more coverage.

After these I was thinking a rather standard mixed sweeping Electivire but I'm not sure. So please be constructive since I don't construct
doubles teams which require more planning. Thanks for reading this rather long post and constructive criticism is much appreciated! This will
probably be 4v4 and special thanks to RandomBoy for inspiring the idea.


Last edited by Neku on Sun Feb 14, 2010 7:45 am; edited 1 time in total
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nikodem123asdf

nikodem123asdf


Posts : 274
UT points : 5908
Join date : 2009-10-12
Age : 32
Location : Poland

RM WIP Gravity Room v2.0 Team Empty
PostSubject: Re: RM WIP Gravity Room v2.0 Team   RM WIP Gravity Room v2.0 Team EmptySun Feb 14, 2010 3:32 am

If it is for double battles i suggest protect for dusknoir as last move cause protect is one of the most usefull moves ever created and if it works with foretress it will make preety neat combo with its EQ and with foretress i suggest going for SR and spikes since most of the thinks that resist spikes are weack against SR
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Neku

Neku


Posts : 248
UT points : 5887
Join date : 2009-11-14
Age : 29
Location : Whoville

RM WIP Gravity Room v2.0 Team Empty
PostSubject: Re: RM WIP Gravity Room v2.0 Team   RM WIP Gravity Room v2.0 Team EmptySun Feb 14, 2010 12:16 pm

geez nobody wants to rate it besides nikodem and other people's posts have got four responses in like two hours. Does a standard mixed electivire with thunder sound good for this? I'll be sure to post the rest of this team at some point.
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Daiko

Daiko


Posts : 1219
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Join date : 2009-10-27
Age : 31
Location : In a Galaxy far, far away =D

RM WIP Gravity Room v2.0 Team Empty
PostSubject: Re: RM WIP Gravity Room v2.0 Team   RM WIP Gravity Room v2.0 Team EmptySun Feb 14, 2010 12:31 pm

The place is dead..

Get used to it.
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http://spearpillar.roflforum.net/forum.htm
nikodem123asdf

nikodem123asdf


Posts : 274
UT points : 5908
Join date : 2009-10-12
Age : 32
Location : Poland

RM WIP Gravity Room v2.0 Team Empty
PostSubject: Re: RM WIP Gravity Room v2.0 Team   RM WIP Gravity Room v2.0 Team EmptySun Feb 14, 2010 1:46 pm

Daiko wrote:
The place is dead..

Get used to it.

what happend???
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RM WIP Gravity Room v2.0 Team Empty
PostSubject: Re: RM WIP Gravity Room v2.0 Team   RM WIP Gravity Room v2.0 Team Empty

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