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Nagi-Nagi
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PostSubject: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 7:49 pm

This will be the second pokemon to be revealed to be in my new Tailwind team, along with Articuno. I also wanted to add a new edition to my FFXIII Boss team. I now have five in the team. Here's the fifth...The ultimite flying machine, the Garuda Interceptor.

Garuda Interceptor Garuda_Interceptor_Full
Pokemon: Chatot (G.Intrcptr)
Nature: Modest
Ability: Tangled Feet
Item: Focus Sash
EVs: 252Sp.A/252Spe/4HP
Set:
-Hyper Voice
-Heat Wave
-Hidden Power Fighting
-Nasty Plot
Purpose:
-Well...Not realy the "ultimate" flying machine, but close in the UU metagame. While Articuno goes for Tailwind, I use Nasty Plot, equivalent to Kabutops using Swords Dance. This is a Smogon set, but due to these three moves actually being the only good attacks Chatot has, I had to use it. HP is there mainly to protect Articuno, taking out Rock types. The rest is just obvious. I gave it a sash so it can basicly live the first turn. The reason why I chose Chatot is that:

1. It's sooo cute! >_<
2. It's underrated as a specail attacker.
3. It's shiny color is awesome.
4. I've never seen one in a battle, so I'll use one, instead of other people using it against me.

Please give me your opinion, whether it's positive or negative. Thanks and bye! ^_^


Last edited by Nagi-Nagi on Mon Mar 08, 2010 7:58 pm; edited 2 times in total
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mrcatz

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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 7:51 pm

looks good as long as it can outspeed the opponent
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Nagi-Nagi
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 7:52 pm

mrcatz wrote:
looks good as long as it can outspeed the opponent

Of course it will. It's in a Tailwind team. Razz
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noheartx

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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 7:54 pm

yea that looks good but id say the most dangerous turn for you is the first because if someone has a lead that has a super effective move it may fall apart
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 7:55 pm

Nagi-Nagi wrote:
mrcatz wrote:
looks good as long as it can outspeed the opponent

Of course it will. It's in a Tailwind team. Razz

lol forgot
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 7:57 pm

noheartx wrote:
yea that looks good but id say the most dangerous turn for you is the first because if someone has a lead that has a super effective move it may fall apart

Well...It's going to live with a sash.
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mrcatz

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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 8:20 pm

Nagi-Nagi wrote:
mrcatz wrote:
Nagi-Nagi wrote:
mrcatz wrote:
looks good as long as it can outspeed the opponent

Of course it will. It's in a Tailwind team. Razz

lol forgot

By the way....Fix your sig, Catz. It's making my page a lot wider. Sad

I'll try but I'm not to good at it
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 8:22 pm

mrcatz wrote:
Nagi-Nagi wrote:
mrcatz wrote:
Nagi-Nagi wrote:
mrcatz wrote:
looks good as long as it can outspeed the opponent

Of course it will. It's in a Tailwind team. Razz

lol forgot

By the way....Fix your sig, Catz. It's making my page a lot wider. Sad

I'll try but I'm not to good at it

Thanks! ^_^
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Daiko

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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 9:10 pm

Sandstorm and Hail screw this over hugely.

Abomasnow and Froslass deal with these two in a second. (And Aboma survives Heat Wave if it carries the Occa Berry)
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Nagi-Nagi
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 9:14 pm

Daiko wrote:
Sandstorm and Hail screw this over hugely.

Abomasnow and Froslass deal with these two in a second. (And Aboma survives Heat Wave if it carries the Occa Berry)

Well...What makes you think that Abomasnow will be showing up in my battles? It's in the BL tier. Razz

The same thing with Sandstrom, unless my opponent actually usues the move or uses an NFE.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 9:32 pm

Nagi-Nagi wrote:
Daiko wrote:
Sandstorm and Hail screw this over hugely.

Abomasnow and Froslass deal with these two in a second. (And Aboma survives Heat Wave if it carries the Occa Berry)

Well...What makes you think that Abomasnow will be showing up in my battles? It's in the BL tier. Razz

The same thing with Sandstrom, unless my opponent actually usues the move or uses an NFE.

You use UU's in the OU Tier. Hippo, Aboma and T-Tar are all popular choices.

In UU, Hippopotas is a popular choice because of its natural bulk, so you need to keep an eye out for that
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Gir

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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 10:14 pm

Daiko wrote:
Nagi-Nagi wrote:
Daiko wrote:
Sandstorm and Hail screw this over hugely.

Abomasnow and Froslass deal with these two in a second. (And Aboma survives Heat Wave if it carries the Occa Berry)

Well...What makes you think that Abomasnow will be showing up in my battles? It's in the BL tier. Razz

The same thing with Sandstrom, unless my opponent actually usues the move or uses an NFE.

You use UU's in the OU Tier. Hippo, Aboma and T-Tar are all popular choices.

In UU, Hippopotas is a popular choice because of its natural bulk, so you need to keep an eye out for that

Actually, none of those are that common now. Hippowdon recently lost a lot of its popularity(no idea why, he is physically bulkier than Skarmory) while T-Tar and Abomasnow leads are simply too thrreatened by things like LeadGross, LeadApe, in T-tar case Swampert and in Abomasnow lead, Azelf. Although, recently, SDcarf-tar has become common as hell, I havent been able to find 1 shoddy battle eithout 1
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 10:34 pm

lol at Chatot's mediocre at best base 92 Sp.A being compared to Kabutop's base 115 Attack power after a +2 boosting move. Speaking of Kabutops it OHKO's your leads, nice.

I have absolutely no idea why you are using Chatot when you have options like Fake Out protected Alakazam, the much bulkier CM Raikou who can Magnet Rise to avoid EQ, Houndoom who has a viable STAB for DB's, or Mismagius who has a much more useful immunity and higher stats. All three listed Pokes do Chatot's job better. Your team is still extremely Taunt weak and faster hitting combos like Rotom/Rhyperior will DKO turn one even if you manage to set up.

If you plan to lead with your Tailwind user you should simply combo it with a Screen setter. Turn two you can switch Articuno out and have your second screen up to prepare your incoming heavy hitter. If this strategy is for OU it will fall so fast it's not funny.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 10:44 pm

Herpdidderp wrote:
lol at Chatot's mediocre at best base 92 Sp.A being compared to Kabutop's base 115 Attack power after a +2 boosting move. Speaking of Kabutops it OHKO's your leads, nice.

I have absolutely no idea why you are using Chatot when you have options like Fake Out protected Alakazam, the much bulkier CM Raikou who can Magnet Rise to avoid EQ, Houndoom who has a viable STAB for DB's, or Mismagius who has a much more useful immunity and higher stats. All three listed Pokes do Chatot's job better. Your team is still extremely Taunt weak and faster hitting combos like Rotom/Rhyperior will DKO turn one even if you manage to set up.

If you plan to lead with your Tailwind user you should simply combo it with a Screen setter. Turn two you can switch Articuno out and have your second screen up to prepare your incoming heavy hitter. If this strategy is for OU it will fall so fast it's not funny.

-It's not for OU.
-I chose Chatot because I want to be different from everyone else. All the pokemon you listed a too commen for my usage. Especially Alakazam, the fake UU.
-Don't get me started on my views on Fake Out.
-I think you're seeing my Articuno differently then what I itend it to be.

Don't insult the pokemon I use unless you really know the facts and how I play.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 11:04 pm

So you use an easily outclassed pokemon because less people use it. That is generally the least logical strategy there is, right above "because I like it", which this thread looks to be built around.

Are your views on Fake Out negative because it crushes your teams? How am I supposed to know what you're hinting at with that vague statement? Either you hate it because it walks all over your strategies or you hate it because it's being used too much and for good reason. Or something else which I would have no way of knowing.

If by insulting your pokemon you mean point out that you made a ridiculous claim about the strength of one set and mentioning how it's being easily outclassed in the way you're using it in the tier you're using it in, then by all means go ahead and be upset.

I do know the facts obviously. I do not know how you play, as I'm sure very few people do. It's pretty odd statement as you are implying no one can rate anything you do without having battled several times to truely understand your playing style first. You seem to have it out for me because I'm newish to the forum and, gasp, you're not. In that sense I get the standard feeling of 'I don't trust how good you are because I haven't grown accustom to you' that most people exude in this case. There is also the point that I speak rashly and don't really care who I upset when I give constructive criticism. For the most part it is true and for the most part I am right about what I say. I don't mind putting a few people down if they start to see the light and improve.

If you can't take constructive criticism then don't post a thread. If you know your poke is getting outclassed and it's been pointed out that it is, getting offended is juvenile. Using the alternative is fine if it works, but in this case you are simply holding yourself back.
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Daiko

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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyMon Mar 08, 2010 11:14 pm

Herpdidderp wrote:
So you use an easily outclassed pokemon because less people use it. That is generally the least logical strategy there is, right above "because I like it", which this thread looks to be built around.

Yes, he uses lesser used Pokemon that show enough Potential to be good on his team

Are your views on Fake Out negative because it crushes your teams? How am I supposed to know what you're hinting at with that vague statement? Either you hate it because it walks all over your strategies or you hate it because it's being used too much and for good reason. Or something else which I would have no way of knowing.


He hates it due to the "Cheapness" and the Flinch. Both are his statements.


If by insulting your pokemon you mean point out that you made a ridiculous claim about the strength of one set and mentioning how it's being easily outclassed in the way you're using it in the tier you're using it in, then by all means go ahead and be upset.

The Strength of a set in UU is severely different! After a Nasty Plot Chatot can do severe damage to a lot of things!


I do know the facts obviously. I do not know how you play, as I'm sure very few people do.

I think you'll find nearly all of us know the way Nagi plays.

It's pretty odd statement as you are implying no one can rate anything you do without having battled several times to truely understand your playing style first. You seem to have it out for me because I'm newish to the forum and, gasp, you're not.

What a load of bull. I was new to the Forum and Nagi wasn't actually that bad to me!

In that sense I get the standard feeling of 'I don't trust how good you are because I haven't grown accustom to you' that most people exude in this case. There is also the point that I speak rashly and don't really care who I upset when I give constructive criticism. For the most part it is true and for the most part I am right about what I say. I don't mind putting a few people down if they start to see the light and improve.

If you can't take constructive criticism then don't post a thread. If you know your poke is getting outclassed and it's been pointed out that it is, getting offended is juvenile. Using the alternative is fine if it works, but in this case you are simply holding yourself back.

And what do you suggest he uses. I can tell you know. There are a few UU Nasty Plotters, and I doubt Nagi would use Mismagius, and Ninetales doesn't make a difference to the Kabutops weakness.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyTue Mar 09, 2010 1:14 am

Mismagius solves his annoyance with Fake Out, has Levitate to dodge the over used Earthquake, is immune to Explosion, and generally has much better stats. Mismagius is really the best option in terms of a Nasty Plot user though you do lose out on double hitting moves which can be unfortunate but the amount of progess made by the switch is fantastic (he can also essentially win the game if he manages to put the opponent down to 2 pokes while keeping Mismagius alive long enough to pull off Perish Song if he opts for that). Houndoom can use Nasty Plot and Heat Wave more effectively while discouraging opponents from using Heat Wave to hit Articuno hard with Flash Fire (also gives him a fantastic switch in later in the game for concentrated hits/prediction).

I forgot to mention Spiritomb, who boasts the same power as Chatot and has Mismagius' immunity to Normal but is bulky, unlike the other two. Pressure is a pretty meh ability to have but can be useful in some situations. It also has a plethora of DB effective moves, one of the more interesting ones being Pain Split since you heal and deal damage twice in one turn if played correctly. However it makes poor use of Tailwind so it isn't the best candidate, certainly not as good as Mismagius.

However Nasty Plot shouldn't be the necessary move. Alakazam has almost the same power as Chatot (if both are using the same nature though since Alakazam can easily run Modest with much higher base speed it will generally fit the role better) but has immunity to Flinching thanks to Inner Focus (I've also seen some more gimmicky players run Encore to force switches on Gravity, Screening, and even Fake Out users if that appeals). Like Mismagius it loses out on the ability to hit two opponents effectively, however it can Screen, Role Play/Skill Swap, and Trick which are all useful things to keep in mind in DB's.

Chatot can work but honestly test Mismagius first as it is definitely the best candidate to use in DB situations. Chatot does have the advantage of hitting multiple opponents that I regretfully mulled over but that doesn't really help against any team that runs Light Screen which is obviously a lot. I once again urge you to use a Dual Screener to start things off and give Articuno U-Turn to keep things fast paced.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyTue Mar 09, 2010 4:16 am

Herpdidderp wrote:
Mismagius solves his annoyance with Fake Out, has Levitate to dodge the over used Earthquake, is immune to Explosion, and generally has much better stats. Mismagius is really the best option in terms of a Nasty Plot user though you do lose out on double hitting moves which can be unfortunate but the amount of progess made by the switch is fantastic (he can also essentially win the game if he manages to put the opponent down to 2 pokes while keeping Mismagius alive long enough to pull off Perish Song if he opts for that). Houndoom can use Nasty Plot and Heat Wave more effectively while discouraging opponents from using Heat Wave to hit Articuno hard with Flash Fire (also gives him a fantastic switch in later in the game for concentrated hits/prediction).

I forgot to mention Spiritomb, who boasts the same power as Chatot and has Mismagius' immunity to Normal but is bulky, unlike the other two. Pressure is a pretty meh ability to have but can be useful in some situations. It also has a plethora of DB effective moves, one of the more interesting ones being Pain Split since you heal and deal damage twice in one turn if played correctly. However it makes poor use of Tailwind so it isn't the best candidate, certainly not as good as Mismagius.

However Nasty Plot shouldn't be the necessary move. Alakazam has almost the same power as Chatot (if both are using the same nature though since Alakazam can easily run Modest with much higher base speed it will generally fit the role better) but has immunity to Flinching thanks to Inner Focus (I've also seen some more gimmicky players run Encore to force switches on Gravity, Screening, and even Fake Out users if that appeals). Like Mismagius it loses out on the ability to hit two opponents effectively, however it can Screen, Role Play/Skill Swap, and Trick which are all useful things to keep in mind in DB's.

Chatot can work but honestly test Mismagius first as it is definitely the best candidate to use in DB situations. Chatot does have the advantage of hitting multiple opponents that I regretfully mulled over but that doesn't really help against any team that runs Light Screen which is obviously a lot. I once again urge you to use a Dual Screener to start things off and give Articuno U-Turn to keep things fast paced.

Point is, although they may be better options, Nagi normally prefers to use lesser used Pokemon, and he does it extremely well!

Not brushing all your options off, because Spiritomb does work, and I can vouch for that!
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyTue Mar 09, 2010 4:55 am

Not to add fuel to flame or anything but that "because I like it" demeanor actually works for a lot of people; such as Nagi. He does well and uses pokemon he likes. Isn't that what Pokemon is about? Isn't that why there are different Pokemon? I agree with Mismagius working but Chatot will do well as well after a guaranteed Nasty Plot and Tailwind. It looks good, you certainly have an interesting team Nagi.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyTue Mar 09, 2010 4:59 am

you know herp u need to let people have fun a bit
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyTue Mar 09, 2010 1:39 pm

Just to add my thoughts here...

I am consistently seeing everyone ganging up on one guy on these team rating topics and instead of people just looking at the facts that individuals state they interpret it as insults and people's feelings get hurt. So what if someone may not be able to word something as well as the next guy? Are you just going to keep nitpicking little things to prove them wrong over and over again just to feel like a winner? Seriously...

And if you guys frown upon me for speaking up I could care less just to point that out

The fact is, no matter how cute a pokemon is, that doesn't justify its use in a competitive battle. Skiploom may be adorable, and it may learn sleep powder and have OK speed, but it still doesn't warrant its use when there are better alternatives available. In this case, mismagius, ninetails, Mr. mime, cacturne, spiritomb etc... are all bulkier, stronger nasty plotters with better move pools and in some cases, speed.

There is also the fact, nagi, that your typing and setup time needed will just make this strategy go bleh. By the time you set up tailwind and nasty plot, any pokemon with rock slide can take articuno out and chatot down to 1 HP. So they have full HP and you are down 5-6 and have a +2 chatot and a lot of speed. Boom they survive with a sash (as many leads carry) or hit you with priority and your chatot is down and your other pokemon may have taken severe damage depending on what the opponent did.

Not saying this is an entirely bad strategy... but you need to rethink your team weaknesses as well as how valid the reasons are behind your team choices.

And to get one more thing straight, I'm not trying to rat on nagi... he is a swell guy... But I feel that whenever someone needs to be defended, a defender is needed
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyTue Mar 09, 2010 4:19 pm

funnily enough i used this exact same set a week ago.it didn't work out to well tho because ididnt have a rapid spinner. and even then, many things aoutspeed it. although with tailwind you shoukdnt have this problem. you do need a rapid spinner tho.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyWed Mar 10, 2010 7:52 am

Shnoogle wrote:


There is also the fact, nagi, that your typing and setup time needed will just make this strategy go bleh. By the time you set up tailwind and nasty plot, any pokemon with rock slide can take articuno out and chatot down to 1 HP. So they have full HP and you are down 5-6 and have a +2 chatot and a lot of speed. Boom they survive with a sash (as many leads carry) or hit you with priority and your chatot is down and your other pokemon may have taken severe damage depending on what the opponent did.


Well seen as none of Nagi's leads on that team can go down to one move your point there is just complete moot.
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PostSubject: Re: Garuda Interceptor   Garuda Interceptor EmptyWed Mar 10, 2010 11:35 am

Daiko wrote:
Shnoogle wrote:


There is also the fact, nagi, that your typing and setup time needed will just make this strategy go bleh. By the time you set up tailwind and nasty plot, any pokemon with rock slide can take articuno out and chatot down to 1 HP. So they have full HP and you are down 5-6 and have a +2 chatot and a lot of speed. Boom they survive with a sash (as many leads carry) or hit you with priority and your chatot is down and your other pokemon may have taken severe damage depending on what the opponent did.


Well seen as none of Nagi's leads on that team can go down to one move your point there is just complete moot.

haha wow well im not ENTIRELY sure... but I can say with the utmost certainty that practically any pokemon with rock slide can kill either of his leads in one shot... then the other pokemon can finish off the chatot left at 1 HP.
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