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 New Team.. Rate Please!

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Daiko

Daiko


Posts : 1219
UT points : 6829
Join date : 2009-10-27
Age : 30
Location : In a Galaxy far, far away =D

New Team.. Rate Please! Empty
PostSubject: New Team.. Rate Please!   New Team.. Rate Please! EmptyWed Jan 13, 2010 10:06 am

My new Team Idea...

New Team.. Rate Please! 324
Torkoal @ Leftovers
Ability: White Smoke
EVs: 80 HP/252 Atk/76 Def/100 SDef
Sassy nature (+SDef, -Spd)
- Gyro Ball
- Earthquake
- Toxic
- Stone Edge

Basically here as a Slow as heck Wall with Gyro Ball!



New Team.. Rate Please! 73
Tentacruel @ Leftovers
Ability: Clear Body
EVs: 252 Def/156 SAtk/100 SDef
Bold nature (+Def, -Atk)
- Toxic Spikes
- Surf
- Ice Beam
- Knock Off

Here to set up, remove items and deal damage!



New Team.. Rate Please! 398
Staraptor @ Choice Band
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brave Bird
- Close Combat
- U-turn
- Pursuit

Banded Raptor... What more is to be said Razz



New Team.. Rate Please! 373
Salamence @ Choice Specs
Ability: Intimidate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Fire Blast
- Hydro Pump
- Ominous Wind

Specs Mence! The more unexpected set of Mence.
Timid for the Speed boost and the moves counter most Pokemon out their, if not all of them. Only problems are Accuracy and PP... This thing needs to take everything out there hard enough so I don't run out.. And I need to avoid Pressure Pokemon!




New Team.. Rate Please! 476
Probopass @ Leftovers
Ability: Magnet Pull
EVs: 80 HP/252 Def/76 SAtk/100 SDef
Bold nature (+Def, -Atk)
- Discharge
- Earth Power
- Pain Split
- Toxic

This is my Ice Type counter aswell as my Steel one!
Pain Split for decent recovery and to stall Toxic a bit. Discharge to bring down any many Flying types that might switch in...


New Team.. Rate Please! 260
Swampert @ Life Orb
Ability: [censored (illegal)]
EVs: 252 Atk/252 Def/4 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Punch
- Waterfall
- Stone Edge

Physical Sweeping Swampert... I am bored of seeing the regular old one so I kinda switched it up into a Physical based Sweeper...


Yeah... Rate the team, Constructive Critisicm please etc..
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Mub

Mub


Posts : 120
UT points : 5546
Join date : 2009-10-19
Age : 27
Location : In my house

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PostSubject: Re: New Team.. Rate Please!   New Team.. Rate Please! EmptyWed Jan 13, 2010 10:20 am

Is this a single or doubles team?
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Daiko

Daiko


Posts : 1219
UT points : 6829
Join date : 2009-10-27
Age : 30
Location : In a Galaxy far, far away =D

New Team.. Rate Please! Empty
PostSubject: Re: New Team.. Rate Please!   New Team.. Rate Please! EmptyWed Jan 13, 2010 10:21 am

Singles.

I should have made that clearer.
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Mub

Mub


Posts : 120
UT points : 5546
Join date : 2009-10-19
Age : 27
Location : In my house

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PostSubject: Re: New Team.. Rate Please!   New Team.. Rate Please! EmptyWed Jan 13, 2010 10:24 am

just wonderin hope i haven't missed any thing but why discharge over t-bolt?
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Daiko

Daiko


Posts : 1219
UT points : 6829
Join date : 2009-10-27
Age : 30
Location : In a Galaxy far, far away =D

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PostSubject: Re: New Team.. Rate Please!   New Team.. Rate Please! EmptyWed Jan 13, 2010 10:27 am

The Paralysis chance.

30% over 10% helps a lot. Makes it a kinda Dual Status set.
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ARandomBoy

ARandomBoy


Posts : 143
UT points : 5643
Join date : 2009-11-03
Age : 30
Location : Unknown.

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PostSubject: Re: New Team.. Rate Please!   New Team.. Rate Please! EmptyWed Jan 13, 2010 5:13 pm

Three of the members of your team have a SR weakness, and two of the members can learn Rapid Spin, though neither of them know it. That being said, I recommend putting Rapid Spin on either Torkoal or Tentacruel. Also, the lack of STAB on Torkoal hurts. You could try going mixed with Overheat or Fire Blast. It may work out, it may not.

Also, on Mence, Ominous Wind has close to 0 use. A SE Ominous Wind has 120 power, which is the same as a neutral Fire Blast or Hydro Pump. I recommend Dragon Pulse. Dragon Pulse lets you deal massive damage without the recoil of Draco Meteor, and lets you using it repeatedly before having to switch out.

On Staraptor, I recommend Return or Quick Attack over Pursuit or U-Turn. Similarly to what I said for Mence, it lets you dish out STAB damage without taking any sort of a recoil.

And once again I am going to say this.
HP > defenses. This applies to Torkoal, Probopass, Tentacruel, and Swampert.

Correct me if I'm wrong on this, but if you run 4 HP EVs on Staraptor and Mence, won't you die on the fourth switch in to SR? If you throw those last 4 into DEF, you should be able to take 4 SR hits without dying. Again, I am not sure on this, so I need some confirmation.

One last note. Your team is MixMence weak. Torkoal will most likely be taken out with Hydro Pump (which some don't run) or EQ. Tenta may stand a chance, if it can live an EQ. The standard Naive MixMence will speed tie with Staraptor and your Mence, and if it wins, chances are your Pokemon will go down. Probopass has definite trouble taking EQs. Swampert is your best hope, but even so, MixMence can put a major dent into it with Draco Meteor.
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