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 RM Zangoose

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noheartx

noheartx


Posts : 158
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PostSubject: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 3:39 pm

Im building a new team and its based around him

Zangoose@Salac Berry/Choice Scarf
Adamant Immunity
252 Atk 252 Spe 4 Def
Swords Dance/Return
Quick Attack/Fire Punch
Close Combat
Ice Punch

Ok so he is the physical sweeper on the team I have 2 sets and idk which to use The salac one starts with me using a swords dance to set up and them hopefully hitting me hard enough to activate the salac Then i have a STAB quick attack or a CC for a good amount of damage and the scarf set is standard but it works
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nikodem123asdf

nikodem123asdf


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:11 pm

close combat will work nicelly with shadow claw if you wanna use your berry effecivly you should give it either sub or endure and mayby flail for your stab move if you are going for scarf then you should use shadow claw, close combat, return and ice punch (cause it also works nicely with powerfull fighting type moves)
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noheartx

noheartx


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:16 pm

well without a scarf i want SD for the extra boost and i actually had an idea that i could baton pass a drifblims unburden effect to him but i dont think that leftovers activates that
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nikodem123asdf

nikodem123asdf


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:26 pm

noheartx wrote:
well without a scarf i want SD for the extra boost and i actually had an idea that i could baton pass a drifblims unburden effect to him but i dont think that leftovers activates that

unburden's effect cannot be baton passed (it works only for drifblim and noone else) leftovers might be able to activate that but only if you used fling with it lol! it works best with sitrus berry after you het down to half hp sitrus berry activates giving you HP and doubling your speed
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SebaSneakers

SebaSneakers


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:26 pm

SD
Return
CC
Shadowclaw
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noheartx

noheartx


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:30 pm

yea so i cant baton pass unburden so i may go with the salac set to SD up
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noheartx

noheartx


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:32 pm

hmm ok then i may go with the salac set to SD u
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Herpdidderp

Herpdidderp


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:44 pm

Why not try Sub/Flail? As long as this is an NU team you don't really have SS/Hail to worry about so it won't have trouble with weather residual damage. And with priority and support (mainly pulling in Sableye and killing it) not much is going to contest it with +4 - +6.
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noheartx

noheartx


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:50 pm

well its most likely gonna be a UU/NU team unless i find 3 NUs to fill the slots and i looked at salac flail but i like him being able to sweep although i may put flail in for return just for a strong move idk he is really hard for me to decide on
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SebaSneakers

SebaSneakers


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:51 pm

noheartx wrote:
well its most likely gonna be a UU/NU team unless i find 3 NUs to fill the slots and i looked at salac flail but i like him being able to sweep although i may put flail in for return just for a strong move idk he is really hard for me to decide on
Flip a coin
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Herpdidderp

Herpdidderp


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:56 pm

Well just look at the damage output.

+2 LO Return vs. Standard Torkoal: 247 - 292 (71.80% - 84.88%)
+2 1% Flail vs. Standard Torkoal: 373 - 439 (108.43% - 127.62%)
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noheartx

noheartx


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PostSubject: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:58 pm

im leaning towards salac becase i can SD to whatever his attack would be i should prolly figure that out

@Herp
but he may not be at one percent Hp whem i do the flail
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Herpdidderp

Herpdidderp


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 4:59 pm

nikodem123asdf wrote:
it works best with sitrus berry after you het down to half hp sitrus berry activates giving you HP and doubling your speed
No, if you are using it as a pure passer, a stat boosting Berry is more effective.

Even at 3.125% - 9.374% you deal more damage with a +2 Flail than an LO Return. If you're using a Sub/SD sweeper Flail is your best option.


Last edited by Herpdidderp on Sun Mar 14, 2010 5:03 pm; edited 1 time in total
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noheartx

noheartx


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PostSubject: Re: RM Zangoose   RM Zangoose EmptySun Mar 14, 2010 5:02 pm

i was only gonna pass with drifblim if i could pass unburden
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