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 First Ever Team!

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SebaSneakers
Duskboi
Shnoogle
Doctor Dern
noheartx
Kias
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Kias

Kias


Posts : 10
UT points : 5151
Join date : 2010-04-18
Age : 32
Location : Buford, GA

First Ever Team! Empty
PostSubject: First Ever Team!   First Ever Team! EmptyWed Apr 21, 2010 2:47 pm

I have finally begun my journey into the world of Competitive Pokemon! Very Happy I have assembled what seems to be my first "team" and I would love love love it if people would give me some feed back. So here they are:

(BTW, don't laugh if for some reason it's not that great. It's my FIRST attempt at team building.)

First Ever Team! 213

Shuckle @ Leftovers
Impish Nature
Sturdy - Pokemon unaffected by OHKO's
252 Def, 252 Sp.Def, 4 HP
- Stealth Rock
- Knock Off
- Rest
- Toxic


First Ever Team! 237

Hitmontop @ Leftovers
Careful Nature
Intimidate - Lowers attack power of opponent one stage
252 Sp. Def, 252 Atk, 4 Def
- Rapid Spin
- Substitute
- Revenge
- Close Combat


First Ever Team! 321

Wailord @ Choice Scarf
Naive Nature
Water Veil - Cannot be burned
200 Sp.Atk, 170 Spd, 140 HP
- Water Spout
- Ice Beam
- Rain Dance
- Rest


First Ever Team! 3

Venusaur @ Leftovers
Modest Nature
Overgrow - When HP dips below 1/3, Grass power increases by 1.5 times.
252 Sp.Atk, 252 Sp.Def, 4 HP
- Leech Seed
- Ingrain
- Energy Ball
- Earthquake


First Ever Team! 277

Swellow @ Toxic Orb
Jolly Nature
Guts - Attack is increased 50% when under a status infection.
252 Spd, 252 Atk, 4 HP
- Facade
- Brave Bird
- U-turn
- Whirlwind


First Ever Team! 181

Ampharos @ Leftovers
Modest Nature
Static - Opponent's contact moves may induce paralysis.
252 Sp.Atk, 252 Sp.Def, 4 HP
- Thunder
- Thunder Wave
- Focus Blast
- Heal Bell


So there you go! Please leave your comments and ratings and thank you in advance! Very Happy
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noheartx

noheartx


Posts : 158
UT points : 5441
Join date : 2010-01-23

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyWed Apr 21, 2010 3:07 pm

it doesnt really look bad but ur EV spreads are a little off also you could make this a good rain dance team but have wailord somewhat like this

Wailord@Leftovers
Modest Any Ability
174 Hp 84 SpA 252 Def/SpDef
Surf/Water Spout
Ice Beam/Sleep Talk
Rest
Rain Dance

Ok so this is your main rain setter upper he has a large amount of HP so getting rain up shouldnt be hard its your choice of either ice beam or sleep talk ice beam for coverage or sleep talk for rest support

i also recommend dry skin toxicroak
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Doctor Dern

Doctor Dern


Posts : 12
UT points : 5151
Join date : 2010-04-18
Age : 29
Location : Eatern standard time zone

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyWed Apr 21, 2010 3:09 pm

Hi! I'm starting out here too (I've made a lot of teams, but they weren't exactly up-to-par).

First off, Wailord. I don't see why there's Rain Dance and Rest when he has Choice Scarf. I'd recommend using a different item.

Secondly, on Swellow, you should use a Flame Orb instead of a toxic one. Toxic orbs BADLY poison you and deal more damage than a burn. Plus, burn doesn't cut your attack when you have Guts for an ability.

Lastly, you should use some more walls. I think Shuckles are fun and awesome, too, but it'll take more than that to stop enemy sweepers. Personally, I like Spiritomb walls, since they have balanced and malleable defense stats, along with some annoying moves like Will-o-Wisp and Pain Split. That's just me though (remember, I said my teams were never up-to-par).

I like the fact that you chose Ampharos for your team. Those things are underrated.
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Shnoogle

Shnoogle


Posts : 1710
UT points : 7712
Join date : 2009-09-10
Age : 29
Location : Scranton

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PostSubject: Re: First Ever Team!   First Ever Team! EmptyWed Apr 21, 2010 3:27 pm

Kias wrote:


First Ever Team! 3

Venusaur @ Leftovers
Modest Nature
Overgrow - When HP dips below 1/3, Grass power increases by 1.5 times.
252 Sp.Atk, 252 Sp.Def, 4 HP
- Leech Seed
- Ingrain
- Energy Ball
- Earthquake

Sorry but that Venusaur set has to be pretty bad. You are trying to do too many things with one set, and that doesn't work. Second, you gave it EQ when that is a physical attack and you have a nature (modest) that lowers attack? Ingrain sucks because you cannot switch after using it, so your opponent can use you as set-up fodder. Try this set instead...

First Ever Team! Ivysaur
(I know that is an Ivysaur but it just looked so awesome Smile)

Venusaur @ Black Sludge
Calm Nature... +Sp. Def, -Attack
252 HP / 252 Sp. Def / 4 Def
~Sleep Powder (EVERY Venusaur needs to have sleep powder. It is an incredibely useful move to incapacitate an opponent for the entire match)
~Leech Seed (Another great utility move to help Venusaur and its teamates)
~Sludge Bomb (For those grass types that aren't affected by leech seed)
~Energy Ball - (A good STAB attack and for coverage)
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Kias

Kias


Posts : 10
UT points : 5151
Join date : 2010-04-18
Age : 32
Location : Buford, GA

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyWed Apr 21, 2010 3:48 pm

noheartx wrote:
it doesnt really look bad but ur EV spreads are a little off also you could make this a good rain dance team but have wailord somewhat like this

Wailord@Leftovers
Modest Any Ability
174 Hp 84 SpA 252 Def/SpDef
Surf/Water Spout
Ice Beam/Sleep Talk
Rest
Rain Dance

Ok so this is your main rain setter upper he has a large amount of HP so getting rain up shouldnt be hard its your choice of either ice beam or sleep talk ice beam for coverage or sleep talk for rest support

i also recommend dry skin toxicroak

Quote :
Hi! I'm starting out here too (I've made a lot of teams, but they weren't exactly up-to-par).

First off, Wailord. I don't see why there's Rain Dance and Rest when he has Choice Scarf. I'd recommend using a different item.

Secondly, on Swellow, you should use a Flame Orb instead of a toxic one. Toxic orbs BADLY poison you and deal more damage than a burn. Plus, burn doesn't cut your attack when you have Guts for an ability.

Lastly, you should use some more walls. I think Shuckles are fun and awesome, too, but it'll take more than that to stop enemy sweepers. Personally, I like Spiritomb walls, since they have balanced and malleable defense stats, along with some annoying moves like Will-o-Wisp and Pain Split. That's just me though (remember, I said my teams were never up-to-par).

I like the fact that you chose Ampharos for your team. Those things are underrated.

I understand where you guys are coming from and your advice is greatly appreciated! I think what I'll end up doing is changing the attacks and EV's a bit and give it something like leftovers instead of the Choice Scarf. I realize that as a rain dance provider, Choice Scarf doesn't work. (Well, it could, but not that well...) I'll update it and let you guys look over it.

Quote :
Sorry but that Venusaur set has to be pretty bad. You are trying to do too many things with one set, and that doesn't work. Second, you gave it EQ when that is a physical attack and you have a nature (modest) that lowers attack? Ingrain sucks because you cannot switch after using it, so your opponent can use you as set-up fodder. Try this set instead...


(I know that is an Ivysaur but it just looked so awesome )

Venusaur @ Black Sludge
Calm Nature... +Sp. Def, -Attack
252 HP / 252 Sp. Def / 4 Def
~Sleep Powder (EVERY Venusaur needs to have sleep powder. It is an incredibely useful move to incapacitate an opponent for the entire match)
~Leech Seed (Another great utility move to help Venusaur and its teamates)
~Sludge Bomb (For those grass types that aren't affected by leech seed)
~Energy Ball - (A good STAB attack and for coverage

*Facepalms* I know I know! XD Personally I thought that Venusaur was a little whack, but I ran out of ideas, it was late at night, I wanted to go to bed, blah blah blah! lol I definitely will change some stuff around to almost exactly what you recommend. I'll see if I can add a personal touch.

By the way, I do realize I need some more walls... any suggestions?
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Kias

Kias


Posts : 10
UT points : 5151
Join date : 2010-04-18
Age : 32
Location : Buford, GA

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyThu Apr 22, 2010 11:49 am

Ok, so here' the team update:

First Ever Team! 213

Shuckle @ Leftovers
Impish Nature
Sturdy - Pokemon unaffected by OHKO's
252 Def, 252 Sp.Def, 4 HP
- Stealth Rock
- Knock Off
- Rest
- Toxic


First Ever Team! 237

Hitmontop @ Leftovers
Careful Nature
Intimidate - Lowers attack power of opponent one stage
252 Sp. Def, 252 Atk, 4 Def
- Rapid Spin
- Substitute
- Revenge
- Close Combat


First Ever Team! 321

Wailord @ Leftovers
Naive Nature
Water Veil - Cannot be burned
128 Sp.Atk, 252 Def, 130 HP
- Water Spout
- Ice Beam
- Rain Dance
- Rest


First Ever Team! 3

Venusaur @ Black Sludge
Modest Nature
Overgrow - When HP dips below 1/3, Grass power increases by 1.5 times.
200 Sp.Atk, 200 Sp.Def, 110 HP
- Leech Seed
- Sleep Powder
- Energy Ball
- Sludge Bomb



First Ever Team! 277

Swellow @ Flame Orb
Jolly Nature
Guts - Attack is increased 50% when under a status infection.
252 Spd, 252 Atk, 4 HP
- Facade
- Brave Bird
- U-turn
- Whirlwind


First Ever Team! 181

Ampharos @ Leftovers
Modest Nature
Static - Opponent's contact moves may induce paralysis.
252 Sp.Atk, 252 Sp.Def, 4 HP
- Thunder
- Thunder Wave
- Focus Blast
- Heal Bell


I think this is good. I know I could use one more wall, but I'm hoping Wailord and Venusaur can serve a purpose for that. If I lose badly and realize I need one more wall, I will go back and change things. But for now, this is my team! Very Happy
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Duskboi

Duskboi


Posts : 43
UT points : 5192
Join date : 2010-04-13
Location : Hoenn

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyThu Apr 22, 2010 1:38 pm

May I suggest Sucker Punch/Bullet Punch/Mach Punch over revenge Very Happy
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SebaSneakers

SebaSneakers


Posts : 362
UT points : 5763
Join date : 2009-12-29
Age : 30
Location : Antwerp, Belgium

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyThu Apr 22, 2010 2:07 pm

Duskboi wrote:
May I suggest Sucker Punch/Bullet Punch/Mach Punch over revenge Very Happy
nha then he need technician his set works better with reversal


otherwise you can make it like this


hitmontop @ life orb
252 atk 252 HP 6 spd
technician
adamant

fake out
mach punch
bullet punch / quick attack
bulk up / persuit / sucker punch

but keep it the way it is this is more a lead hitmontop set
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Kias

Kias


Posts : 10
UT points : 5151
Join date : 2010-04-18
Age : 32
Location : Buford, GA

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptyThu Apr 22, 2010 5:02 pm

SebaSneakers wrote:
Duskboi wrote:
May I suggest Sucker Punch/Bullet Punch/Mach Punch over revenge Very Happy
nha then he need technician his set works better with reversal


otherwise you can make it like this


hitmontop @ life orb
252 atk 252 HP 6 spd
technician
adamant

fake out
mach punch
bullet punch / quick attack
bulk up / persuit / sucker punch

but keep it the way it is this is more a lead hitmontop set

Yeah, I like the way my Hitmontop is set up, but thanks for the suggestions. If I end up failing, I may switch some stuff around. Wink
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Newgamer

Newgamer


Posts : 12
UT points : 5141
Join date : 2010-05-02
Age : 29
Location : Michigan

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptySun May 02, 2010 8:40 am

10/10 for the updated team,you might have a chance
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Gir

Gir


Posts : 534
UT points : 6262
Join date : 2010-03-08
Age : 30

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptySun May 02, 2010 9:54 am

Do you really think Whirlwing will work on Swellow? That thing is frail as paper, even resisted hits do their fair share to him, adding to your Flame Orb AND SR weakness, he wont survive long. Protect works well over it, since it ensures you activate your Flame Orb, and helps for scouting
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dragonmxz

dragonmxz


Posts : 884
UT points : 5992
Join date : 2010-02-19
Age : 28
Location : Alameda, California

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptySun May 02, 2010 9:58 am

for swellow give it protect so it can get the status without it getting killed. And as for the toxic/flame orb diffrences, heres what you want to consider. at first the burn orb hurts you more, but by the third turn the damage is equal. so if your keeping this in for 4 turns then burn. if not, toxic. Besides this, i was thinking that almost all of this team aside from swellow could benifit A LOT from trickroom. With trickroom up you could even turn shuckle into a offensive monster with a combo of powertrick and gyroball. if you want to try it i can help you build it. Very Happy
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SoulSilverHeartGold

SoulSilverHeartGold


Posts : 2486
UT points : 7104
Join date : 2009-08-12
Age : 26
Location : Canada

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptySun May 02, 2010 10:04 am

Kias wrote:
Ok, so here' the team update:

First Ever Team! 213

Shuckle @ Leftovers
Impish Nature
Sturdy - Pokemon unaffected by OHKO's
252 Def, 252 Sp.Def, 4 HP
- Stealth Rock
- Knock Off
- Rest
- Toxic


First Ever Team! 237

Hitmontop @ Leftovers
Careful Nature
Intimidate - Lowers attack power of opponent one stage
252 Sp. Def, 252 Atk, 4 Def
- Rapid Spin
- Substitute
- Revenge
- Close Combat


First Ever Team! 321

Wailord @ Leftovers
Naive Nature
Water Veil - Cannot be burned
128 Sp.Atk, 252 Def, 130 HP
- Water Spout
- Ice Beam
- Rain Dance
- Rest


First Ever Team! 3

Venusaur @ Black Sludge
Modest Nature
Overgrow - When HP dips below 1/3, Grass power increases by 1.5 times.
200 Sp.Atk, 200 Sp.Def, 110 HP
- Leech Seed
- Sleep Powder
- Energy Ball
- Sludge Bomb



First Ever Team! 277

Swellow @ Flame Orb
Jolly Nature
Guts - Attack is increased 50% when under a status infection.
252 Spd, 252 Atk, 4 HP
- Facade
- Brave Bird
- U-turn
- Whirlwind


First Ever Team! 181

Ampharos @ Leftovers
Modest Nature
Static - Opponent's contact moves may induce paralysis.
252 Sp.Atk, 252 Sp.Def, 4 HP
- Thunder
- Thunder Wave
- Focus Blast
- Heal Bell


I think this is good. I know I could use one more wall, but I'm hoping Wailord and Venusaur can serve a purpose for that. If I lose badly and realize I need one more wall, I will go back and change things. But for now, this is my team! Very Happy

Shuckle should get a pinch berry and the ability Gluttony. Sturdy is useless in competitive battling because of the OHKO clause
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Gir

Gir


Posts : 534
UT points : 6262
Join date : 2010-03-08
Age : 30

First Ever Team! Empty
PostSubject: Re: First Ever Team!   First Ever Team! EmptySun May 02, 2010 11:38 am

While I do agree Sturdy is useless, theres really no berry shuckle can actually give a good use to, pinch or otherwise
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