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| | Cool Team Combination | |
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Lysithix
Posts : 3 UT points : 5146 Join date : 2010-04-21
| Subject: Cool Team Combination Wed Apr 21, 2010 9:25 pm | |
| Tyranitar @ Choice Scarf Nature: Adamant Ability: Sand Stream EV Spread: 130 Atk / 255 Def / 125 Speed Earthquake Dragon Dance Dark Pulse Hidden Power (Ice) Quagsire @ Focus Sash Nature: Rash Ability: Damp EV Spread: 255 Sp. Atk / 125 HP / 130 Sp. Def Water Pulse Waterfall Earthquake Mud Bomb Camerupt @ Leftovers Nature: Modest Ability: Solid Rock EV Spread: 255 Sp. Atk / 255 Sp. Def Lava Plume Earthquake Earth Power Sunny Day Torterra @ Meadow Plate Nature:Mild Ability: Overgrow EV Spread: 255 Sp. Atk / 255 Atk / 4 HP Earthquake Solar Beam Synthesis Wood Hammer Castform @ Blaze Plate Nature:Modest Ability:Forecast EV Spread: 255 Sp. Atk/ 255 Spd Sunny Day Solar Beam Flame Thrower Weatherball Garchomp @ Leftovers Nature:Mild Ability:Sand Veil EV Spread: 125 HP/ 255 Sp. Atk / 130 Spd Dragon Rush Draco Meteor Crunch Dragon Dance It seems like a well constructed team, and I have all the pokemon to start creating it for playtesting . Any advice? | |
| | | Kias
Posts : 10 UT points : 5157 Join date : 2010-04-18 Age : 32 Location : Buford, GA
| Subject: Re: Cool Team Combination Thu Apr 22, 2010 7:56 am | |
| - Lysithix wrote:
- Tyranitar @ Choice Scarf
Nature: Adamant Ability: Sand Stream EV Spread: 130 Atk / 255 Def / 125 Speed Earthquake Dragon Dance Dark Pulse Hidden Power (Ice)
Quagsire @ Focus Sash Nature: Rash Ability: Damp EV Spread: 255 Sp. Atk / 125 HP / 130 Sp. Def Water Pulse Waterfall Earthquake Mud Bomb
Camerupt @ Leftovers Nature: Modest Ability: Solid Rock EV Spread: 255 Sp. Atk / 255 Sp. Def Lava Plume Earthquake Earth Power Sunny Day
Torterra @ Meadow Plate Nature:Mild Ability: Overgrow EV Spread: 255 Sp. Atk / 255 Atk / 4 HP Earthquake Solar Beam Synthesis Wood Hammer
Castform @ Blaze Plate Nature:Modest Ability:Forecast EV Spread: 255 Sp. Atk/ 255 Spd Sunny Day Solar Beam Flame Thrower Weatherball
Garchomp @ Leftovers Nature:Mild Ability:Sand Veil EV Spread: 125 HP/ 255 Sp. Atk / 130 Spd Dragon Rush Draco Meteor Crunch Dragon Dance
It seems like a well constructed team, and I have all the pokemon to start creating it for playtesting . Any advice? What exactly are you going for with the Tyranitar? Sp. Attack or Attack? If you were going for Attack, then I don't see a point in having two special attacks and one physical attack. Also, this defeats the purpose for Dragon Dance since it raises Attack and Speed, not Special Attack. This would be my suggestion: Attack Tyranitar - Dragon Dance - Earthquake - Payback/Crunch/Stone Edge - Ice Punch/Dragon Claw Their are better candidates for Special Attackers so I would make Tyranitar a Physical Attacker. That would be my suggestion. EDIT: Also, see if you can find a way to throw in some status affecting moves like Toxic or Thunder Wave and just to be safe, throw in a Heal Bell or Aromatherapy just to cover all your bases. I will say your team is very offensive. I would be a little intimidated if I faced you, but would soon realize that the status effectors might give you trouble. D: | |
| | | Shnoogle
Posts : 1710 UT points : 7718 Join date : 2009-09-10 Age : 29 Location : Scranton
| Subject: Re: Cool Team Combination Thu Apr 22, 2010 9:16 am | |
| If you make that T-Tar physical...
Tyranitar @ Life Orb 252 Attack / 252 Speed / 4 HP Jolly Nature... +Speed, -Sp. Attack ~Dragon Dance ~Stone Edge ~Crunch ~Aqua Tail/Earthquake
For the last slot, you either want Aqua Tail for bulky ground pokemon like Hippowdon and Gliscor, or EQ for Steel types. Another option is runnning Fire Punch in the last slot and choosing babiri berry as an item choice. This makes teams who use Scizor to revenge kill the majority of the opponents pokemon at a disadvantage, as bullet punch after a babiri berry will only deal around 50% Damage (Max attack, choice band on Scizor... 31 Def IV on T-Tar) while you swifty KO with fire punch The Jolly nature allows you to outpace max speed Starmie and Azelf after a dragon dance (you have 364 speed after a dance)
By the way, you do know that Tyranitar knows Ice Beam, right? So there is no reason to have HP [Ice] | |
| | | iEaturCake
Posts : 31 UT points : 5287 Join date : 2010-01-10 Age : 27 Location : United States
| Subject: Re: Cool Team Combination Fri Apr 23, 2010 10:38 pm | |
| - Lysithix wrote:
- Tyranitar @ Choice Scarf
Nature: Adamant Ability: Sand Stream EV Spread: 130 Atk / 255 Def / 125 Speed Earthquake Dragon Dance Dark Pulse Hidden Power (Ice) No point in HP Ice or Dark Pulse, and T-tar is a phsyical attacker. others have posted movesets, use one of theirs. and a choice scarf is useless with dragon dance, so change the item to maybe a life orb or babiri berry for steel-types (or whatever berry reduces fighting-type moves) EVs:200 attack/184 Def/120Spe. I think if you're getting D-dance you don't need as much speed and you really should use more attack. Quagsire @ Focus Sash Nature: Rash Ability: Damp EV Spread: 255 Sp. Atk / 125 HP / 130 Sp. Def Water Pulse Waterfall Earthquake Mud Bomb -.- no no, I'm sorry. Here: Nature:Brave(+atk,-Spe)(quag has naturally low speed, so make use of it. its also a physical attacker) Ability:Water Absorb (i find it more useful than damp) EVs:252 Atk/124HP/132Sp. Def Earthquake Waterfall Curse Ice Punch Now, you're ably to hit those dragons and grass types, get 2 STAB moves, and curse to get a def/atk boost Camerupt @ Leftovers Nature: Modest Ability: Solid Rock EV Spread: 255 Sp. Atk / 255 Sp. Def Lava Plume Earthquake Earth Power Sunny Day No point in EQ after you have earth power and no Atk EVs, so replace it with some status move or rock polish if you want some speed. EVs:252 Sp.Atk/Sp.Def, 4Spe Torterra @ Meadow Plate Nature:Mild Ability: Overgrow EV Spread: 255 Sp. Atk / 255 Atk / 4 HP Earthquake Solar Beam Synthesis Wood Hammer Synthesis gets a nice boost with cast's sunny day, but watch out when using EQ. you might kill the little thing. You should also watch out for woodhammer's recoil, and I'd replace solar beam w/ energy ball in case you're sunny day fails on you. again, change EVs to: 252 Sp.Atk/Atk, 4HP Castform @ Blaze Plate Nature:Modest Ability:Forecast EV Spread: 255 Sp. Atk/ 255 Spd Sunny Day Solar Beam Flame Thrower Weatherball Theres no point in getting weatherball and flamethrower, as both will be fire-type. replace flamethrower with ice beam to give you some dragon coverage if chompie dies.Also you might want to consider heat rock so you keep your fire-type longer. EVs:252 Sp. Atk/252Spe, 4 HP Garchomp @ Leftovers Nature:Mild Ability:Sand Veil EV Spread: 125 HP/ 255 Sp. Atk / 130 Spd Dragon Rush Draco Meteor Crunch Dragon Dance I prefer D-claw/Outrage over rush, but thats because I'm an accuracy person. I also don't see why you would get 255 Sp.Atk for two reasons: 1)255 isn't divisible by 4, and 2) if you're going to use special, why D-dance? So I would change it to this: Nature:Lonely EV spread: 124HP/ 252Atk/ 132 Spd -D-dance -D-claw/outrage -Crunch -EQ This keeps you physical, and gives you ground coverage +another STAB move It seems like a well constructed team, and I have all the pokemon to start creating it for playtesting . Any advice? My comments are in green. Pretty new to rating teams, hope you like my suggestions. Also, I did it from bottom to top, so you might wanna start there. Also, is this doubles or singles? | |
| | | Duskboi
Posts : 43 UT points : 5198 Join date : 2010-04-13 Location : Hoenn
| Subject: Re: Cool Team Combination Sat Apr 24, 2010 8:30 am | |
| Theres no pint in using items like blaze plate because they only give you 1/10 more power. Its better to use itmes like choice band/ specs and life orb | |
| | | owned
Posts : 57 UT points : 5211 Join date : 2010-04-22
| Subject: Re: Cool Team Combination Sat Apr 24, 2010 8:39 am | |
| ok wow, no offense, but this team is just horrible take the advice of ieaturcake also, garchomp/s uber, and it certainly cant learn dragon dance i suggest finding an ev training guide and learning more about competetive battling also, use 252, 252, 6 for ev spreads instead of 255, 255, as u are wasting a stat point overall, just find a battling guide about evs, movesets, etc, especially since scizor, the #1 most used ou poke, will completely massacre ur team | |
| | | iEaturCake
Posts : 31 UT points : 5287 Join date : 2010-01-10 Age : 27 Location : United States
| Subject: Re: Cool Team Combination Sat Apr 24, 2010 2:48 pm | |
| - owned wrote:
- ok wow, no offense, but this team is just horrible
take the advice of ieaturcake also, garchomp/s uber, and it certainly cant learn dragon dance i suggest finding an ev training guide and learning more about competetive battling also, use 252, 252, 6 for ev spreads instead of 255, 255, as u are wasting a stat point overall, just find a battling guide about evs, movesets, etc, especially since scizor, the #1 most used ou poke, will completely massacre ur team Here's an EV training guide that helped me out:https://www.youtube.com/watch?v=olRBAVlNuo0 strange, I was unaware garchomp couldn't learn dragon dance. You could still replace it with swords dance, but it might be good to invest some of your HP evs into speed because garchomp can't learn DD. Also if you want to deal with scizor or ice-types, you could replace crunch with fire fang. | |
| | | owned
Posts : 57 UT points : 5211 Join date : 2010-04-22
| Subject: Re: Cool Team Combination Sat Apr 24, 2010 3:11 pm | |
| - iEaturCake wrote:
- owned wrote:
- ok wow, no offense, but this team is just horrible
take the advice of ieaturcake also, garchomp/s uber, and it certainly cant learn dragon dance i suggest finding an ev training guide and learning more about competetive battling also, use 252, 252, 6 for ev spreads instead of 255, 255, as u are wasting a stat point overall, just find a battling guide about evs, movesets, etc, especially since scizor, the #1 most used ou poke, will completely massacre ur team Here's an EV training guide that helped me out:https://www.youtube.com/watch?v=olRBAVlNuo0
strange, I was unaware garchomp couldn't learn dragon dance. You could still replace it with swords dance, but it might be good to invest some of your HP evs into speed because garchomp can't learn DD. Also if you want to deal with scizor or ice-types, you could replace crunch with fire fang. garchomp's uber anyway so it really doesnt matter its not like he can use it in ou | |
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