well the falkner team inspired me to make a mono flying type team
so here goes
Crobat;
Nature; Jolly
Evs; 252Spd / 140Sp.Def / 78atk 34def (i think its ev'd equally)
Item; Black Sludge
Moves;
- Roost
- Super Fang
- Taunt
- Brave Bird
Lead Crobat he usually prevents the follow mes and can stop my opponents setting up on my team, super fang hits brongzong hippowdon and all those bulky pokemon for abit of damage roost to heal off the damage Brave Bird does ; Brave Bird is for a stabbed powerfull move, i use it when i come across poekmon that are not worth super fanging
Gliscor
Nature; Impished
Ev; 252Hp / 204Def / 48Sp.Def
Item; Leftovers
Moves;
- Roost
- Earthquake
- Stealthrock
- Ice Fang
this is thing can switch into every electric attack coming my way, Ice fangs for the dragons that rome around that can think they can take advantage of Gliscor and Earthquake is a stab move that hits nothing on this team unless they have roosted before hand
Togekiss
Nature; Modest
Evs; 252Sp.Atk / 252Spd / 6Hp
Item; Choice Scarf
Moves;
- Air Slash
- Aura Sphere
- Grass Knot
- Shadow Ball / Trick / Tri-Atk / Fire Blast
Powerfull Special Sweeper kinda hard choice picking the last move :/ ; it can surprise a few people expecting a thunder wave grass knot hits alot of heavy poekmon in ou for damage ; fire blast im most leaning forward to since it can handle scizor and other steel types
Scyther
Nature; Jolly
Evs; 252Atk / 252Spd
Item; Choice Band
Moves;
- Bug Bite
- Aerial Ace
- Quick Attack
- Brick Break
a quite powerfull Physical Sweeper its kind of a revenge killer Bug bite does alot thanks to Technician and quick attacks for a quick revenge kill and brick break is just there for steel types
Altaria
Nature; Calm
Evs; 252Sp.def / 252Hp
Item; Leftovers
Moves;
- Roost
- Haze
- Heal Bell
- Dragon Pulse
i was debating whether to use this or Articuno but the thing is i'll have a giant SR weakness if i run Arti so i decided to use this ; it basically eleminates D.Dancers and Sders and is my cliric Dragon pulse is just a stab is is neutral on alot of things
Articuno
Nature; Calm
Evs; 204Hp / 48Def 252Sp.Def
Item; Leftovers
Moves;
- Ice Beam
- Hidden Power (Electric)
- Toxic
- Roost
Well it might be really weak to Sr its just there for my ice type weakness it takes neautral from it unlike the rest :/ ; Hidden power(Electric) ; and ice beam give coverage to basically everything and swamperts not a pain thanks to togekiss with grass knot
Please Rate Constructive Critisum pleasee:)